-
Project Log-

This project was started at the beginning of December 2006. originally it started as a way of testing a paint scheme that I had been considering for a physical model of the original USS Enterprise. I had wanted to see what my ideas looked like before committing to them by painting a model, and so I started playing with tests in Photoshop.

The following are early test done completely in Photoshop.


Late November 2006

I realized that I had number of 3D applications which I had never gotten around to learning, and decided that a more accurate shape that I could look at would be helpful.

The most complete package I own is Strata Vision 3D 4.0, which is an old classic Mac application. And the most convenient copy of this software was on my PowerBook 3400c/200... this image is the results of my first test.

I started to realize that I may, in fact, be able to build something more complex, but I didn't quite feel up to the task of doing the Enterprise. Franz Joseph's Star Fleet Technical Manual from back in the early 1970 had a number of starships based on the original Enterprise, but with different configurations. I had always liked the Hermes class scout, so that was what I decided would be my first attempt.

I picked the USS Columbia (NCC-621) partially because I had built a model of it back in the late 70's and partially because it was "cannon" (this ship was specifically named in dialog in Star Trek: The Motion Picture).

This image represents my first steps towards building the Columbia.


December 7, 2006

After playing with Vision 3D for about a week, I was able to get many of the basic shapes I needed worked out. This next image represents the first basic structure of the Columbia.


December 13, 2006

I was able to refine this even more and came up with some renderings that I was relatively pleased with.


December 21, 2006


December 23, 2006


December 23, 2006

I then collected the best of these rendering into a single, higher resolution image.


Click to enlarge

December 24, 2006

As I learned more, I started replacing parts that I wasn't completely happy with. The next images represent those updates


December 27, 2006


December 27, 2006

At this point I started to attempt animating my model. This is the results of my initial animation test.


Click to view clip

December 28, 2006

I also continued to refine the model, this is a look at some of the changes to the warp engine.


December 30, 2006

And these are additional animation test.


Click to view clip

December 30, 2006


Click to view clip

December 30, 2006


Click to view clip

December 31, 2006